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Documents authored by Liu, Lin


Found 2 Possible Name Variants:

Liu, Lin

Document
Requirements Management – Novel Perspectives and Challenges (Dagstuhl Seminar 12442)

Authors: Jane Cleland-Huang, Matthias Jarke, Lin Liu, and Kalle Lyytinen

Published in: Dagstuhl Reports, Volume 2, Issue 10 (2013)


Abstract
This report documents the program and the outcomes of Dagstuhl Seminar 12442 "Requirements Management -- Novel Perspectives and Challenges". Changes in computational paradigms and capabilities that draw upon platform strategies, web services, and virtualization of both application services and development platforms have significant implications for views of modularity and requirements evolution, complexity of RE tasks, and the economics of system development and operations. The aim of the seminar was to bring together experts from multiple fields to discuss models and theories around these changes. Three key challenges and associated solution ideas were addressed, namely (1) to better deal with context changes and business goal management to reduce the "black swan" rate of badly failed large projects, (2) to exploit recent theories of technological and institutional evolution to understand better how to control complexity and leverage it for innovation at the same time, and (3) the demand for runtime re-organization of existing large-scale systems with respect to new operational goals such as energy efficiency. Future RE must see itself as the marketplace where responsibility for all these complexities and evolutionary steps is traded.

Cite as

Jane Cleland-Huang, Matthias Jarke, Lin Liu, and Kalle Lyytinen. Requirements Management – Novel Perspectives and Challenges (Dagstuhl Seminar 12442). In Dagstuhl Reports, Volume 2, Issue 10, pp. 117-152, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2013)


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@Article{clelandhuang_et_al:DagRep.2.10.117,
  author =	{Cleland-Huang, Jane and Jarke, Matthias and Liu, Lin and Lyytinen, Kalle},
  title =	{{Requirements Management – Novel Perspectives and Challenges (Dagstuhl Seminar 12442)}},
  pages =	{117--152},
  journal =	{Dagstuhl Reports},
  ISSN =	{2192-5283},
  year =	{2013},
  volume =	{2},
  number =	{10},
  editor =	{Cleland-Huang, Jane and Jarke, Matthias and Liu, Lin and Lyytinen, Kalle},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/DagRep.2.10.117},
  URN =		{urn:nbn:de:0030-drops-39082},
  doi =		{10.4230/DagRep.2.10.117},
  annote =	{Keywords: requirements engineering; system complexity; software evolution; socio-technical systems}
}
Document
Understanding Social and Environmental Requirements in China

Authors: Lin Liu

Published in: Dagstuhl Seminar Proceedings, Volume 8412, Perspectives Workshop: Science of Design: High-Impact Requirements for Software-Intensive Systems (2009)


Abstract
Rapid changes in the social and technical environment bring about many new challenges to system requirements engineering, amongst which out-sourcing or off-shoring of certain design tasks to countries with more human resources and broader markets becomes promising business leverage. Here we report some of the result from an ongoing research project on the survey of requirements practices in China. It is interesting to understand the current status of industrial practices after years' research efforts, especially in a rapidly developing country such as the China. We perform a web-based survey of requirements engineering practices in China, focusing on the requirement elicitation techniques and requirement presentation techniques. Our study has collected data from 150+ participants from 50+ Chinese companies and education institutes. We also analyze the impact of Chinese culture on requirement engineering practices. In this report, we present the main survey results and point out their implications. We hope our results are useful for industrial practitioners and academic researchers wishing to improve current practices, and for foreign software companies wishing to better understand their Chinese customers.

Cite as

Lin Liu. Understanding Social and Environmental Requirements in China. In Perspectives Workshop: Science of Design: High-Impact Requirements for Software-Intensive Systems. Dagstuhl Seminar Proceedings, Volume 8412, pp. 1-2, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2009)


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@InProceedings{liu:DagSemProc.08412.19,
  author =	{Liu, Lin},
  title =	{{Understanding Social and Environmental Requirements in China}},
  booktitle =	{Perspectives Workshop: Science of Design: High-Impact Requirements for Software-Intensive Systems},
  pages =	{1--2},
  series =	{Dagstuhl Seminar Proceedings (DagSemProc)},
  ISSN =	{1862-4405},
  year =	{2009},
  volume =	{8412},
  editor =	{Matthias Jarke and Kalle Lyytinen and John Mylopoulos},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/DagSemProc.08412.19},
  URN =		{urn:nbn:de:0030-drops-19787},
  doi =		{10.4230/DagSemProc.08412.19},
  annote =	{Keywords: Requirements engineering, culture, environment, China}
}

Liu, Jialin

Document
Artificial and Computational Intelligence in Games: Revolutions in Computational Game AI (Dagstuhl Seminar 19511)

Authors: Jialin Liu, Tom Schaul, Pieter Spronck, and Julian Togelius

Published in: Dagstuhl Reports, Volume 9, Issue 12 (2020)


Abstract
The 2016 success of Google DeepMind’s AlphaGo, which defeated the Go world champion, and its follow-up program AlphaZero, has sparked a renewed interest of the general public in computational game playing. Moreover, game AI researchers build upon these results to construct stronger game AI implementations. While there is high enthusiasm for the rapid advances to the state-of-the-art in game AI, most researchers realize that they do not suffice to solve many of the challenges in game AI which have been recognized for decades. The Dagstuhl Seminar 19511 "Artificial and Computational Intelligence in Games: Revolutions in Computational Game AI" seminar was aimed at getting a clear view on the unsolved problems in game AI, determining which problems remain outside the reach of the state-of-the-art, and coming up with novel approaches to game AI construction to deal with these unsolved problems. This report documents the program and its outcomes.

Cite as

Jialin Liu, Tom Schaul, Pieter Spronck, and Julian Togelius. Artificial and Computational Intelligence in Games: Revolutions in Computational Game AI (Dagstuhl Seminar 19511). In Dagstuhl Reports, Volume 9, Issue 12, pp. 67-114, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2020)


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@Article{liu_et_al:DagRep.9.12.67,
  author =	{Liu, Jialin and Schaul, Tom and Spronck, Pieter and Togelius, Julian},
  title =	{{Artificial and Computational Intelligence in Games: Revolutions in Computational Game AI (Dagstuhl Seminar 19511)}},
  pages =	{67--114},
  journal =	{Dagstuhl Reports},
  ISSN =	{2192-5283},
  year =	{2020},
  volume =	{9},
  number =	{12},
  editor =	{Liu, Jialin and Schaul, Tom and Spronck, Pieter and Togelius, Julian},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/DagRep.9.12.67},
  URN =		{urn:nbn:de:0030-drops-120113},
  doi =		{10.4230/DagRep.9.12.67},
  annote =	{Keywords: artificial intelligence, computational intelligence, game theory, games, optimization}
}
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